Published: Sun, July 08, 2018
Technology | By Lionel Gonzales

Fallout 76 doesn't mark Bethesda departure from single-player games

Fallout 76 doesn't mark Bethesda departure from single-player games

"People, they're on other things".

KitGuru Says: Skyrim does have an incredible amount of content to keep players busy, including mod support across PC and Xbox One. Howard clarified that they would love to eventually see mods on the Switch, but now, that's not something the company is actively doing. You can view the interview with Todd Howard in full on Eurogamer!

"They asked for mods", he replied, "they asked for Creation Club - 'When are we getting more stuff?'"

When he was asked what he was doing to rectify it he said "Right now we're doing nothing". The studio doubled down on its Nintendo support when it released Fallout Shelter on the Switch during the E3 expo last month. Hopefully Bethesda titles continue to perform well on Switch in the future, prompting them to invest more in developing for the platform.

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Todd is still very happy with how the Creation Club has fared on other consoles, but sees plenty of room for improvement.

Although the support is such that it synchronizes every player and adds them to the server, the future lies in gamers having their own worlds where they can choose mods as per their moods.

Mod support has been - and will be - a fundamental part of Bethesda Game Studios games going forward.

Skyrim released on the Nintendo Switch in the middle of Fall last year, providing a convenient way to play Skyrim on the go and boosting the Switch's library for its first year in action. Even the single-player focused Bethesda is trying out the format with the multiplayer-focused Fallout 76. Nonetheless, when it finally did arrive, Skyrim fit Switch as we'd hoped, and the ability to play on trains and planes and the toilet, was delightful.

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